Bringing together researchers, artists and theorists
to investigate the implications and possibilities of volumetric
imaginaries of environments.
Building up or digging down, simulating
more-than-human bodies, imagining new and fantastical volumes or
managing resources, volumetrics are continuously figuring and refiguring
life and living. From the fossil fuel industry to the so-called
creative industries, computational practices are being deployed to
imagine and materialise new volumes to exploit and inhabit.
Computational arts practices such as 3D Scanning, Rendering and
Animation, Augmented Reality and Virtual Reality have been a significant
agent in shaping this volumetric turn. Consequently these new
volumetric practices are in relentless dialogue with both the
calculation and measurement of environments and the extraction and
entertainment industries. This event seeks to explore critical
volumetric practices capable of generating new political and affective
ecologies and challenging dominant forms of geopolitical and industrial
volumetric power.
With this in mind, Volumetric Ecologies brings together researchers, artists and theorists to investigate the implications and possibilities of volumetric imaginaries of environments. As part of the volumetric turn we explore more-than-human immersive technologies and the ways in which they figure environments across an expanded field of practice. The workshop will critically reflect on the agency of computational arts practices as a significant force in shaping the volumetric turn. The evening keynote by Deborah Levitt will explore how the world-building capacities of animation and VR technologies bring into being new forms of cosmotechnics. This two-day explorative forum presents a diversity of perspectives and practices which reimagine and recast the constructs of environment, bodies and mediated worlds through the articulation of volumetric practices.
Hosted by ICE, Computational Arts at Goldsmiths, and in partnership with the Vasari Research Centre for Art and Technology at Birkbeck, University of London. Organised by Helen Pritchard, Rachel Falconer and Joel McKim.
Friday June 14
11.00am - 1.00pm | Volumetric Demo open to public | VR Lab
1.00pm - 5.00pm | Workshop | VR Lab
Demo and research workshop providing an opportunity to engage with current practice and research across the volumetric field. Including work by artists and practitioners Nishat Awan, Marta Di Francesco, Clareese Hill, Hyperbation, Hyphen-Labs, Maggie Roberts aka mer, Possible Bodies: The Underground Division (Jara Rocha, Helen Pritchard and Femke Snelting), Jane Prophet and more tba.
With responses from Maria Dada, Claudia Dutson, Rebecca Coleman, Federico Fasce, Deborah Levitt, Joel McKim, Shela Sheikh, Chaired by Rachel Falconer.
+ info https://www.gold.ac.uk/calendar/?id=12597
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